
Dec 2, 2016 · Scott Munro
Muck (itch)
PCApple Macintosh
This is a 3D environment I made for my 3D Modeling and Animation class at the University of Texas in Austin. The semester has been spent building up the asset creation and pipeline of digital 3D mediums. In this class we covered modeling, texturing, rigging, animation, and using our assets to build a world using the Unity3D engine.The project is small and mostly aimless, but it was a great excuse to get prospective on the 3D production pipeline and make some weird junk. Source available at https://github.com/scottnm/AET326Final
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